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Slusher, Drillfield, Drillfield Night, Lane Stadium, Mornin', Lake, Autumnus, Haunted Turf, Tundra, White Out, Slushy Ice Frosting, Galaxyrise, Bitland, Data Wall, Moon Prison, Blue Base and Luna. Their are various levels throughout the game, and they are in the following: As you progress through each level you will be able to find, rescue and unlock more and more captured members of the Slush Fighters, each with their unique ablities and powers ( See the characters and their powers go here). If he slows down and you fail to keep him flying he will run away and escape, resulting in a "Game Over!". To launch Big Blue, simply press the "Space Bar" or "Mouse (LMB)" to start the initial lead kick, the starting kick will be from the Slush Fighters' leader, Standrew.Īfter the launch send out your colorful and powerful Slush Fighters to beat up Big Blue and keep him in the air, reach the end of the level with Big Blue still flying from your attacks. The Game is a launcher-style based game in which the player must keep the Slush Invaders Blue Boss, Big Blue in the air for as long as he/she can until they can reach the end of the level.
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In the beginning a cutscene will play showing how all the Slushers are captured, as soon as the cutscene ends you will begin the game. 2.6 Part Five: Blue Invaders Moon Base (all rights reserved).2.1 Intro: The Ambush and Capture of the Slush Fighters.